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      <hedline>
        <hl1 id="kicker" class="1" style="Shoulder" MainHead="false">
          <lang class="3" style="kicker" font="Patrika18" size="12">THE GAME AWARDS 2016 ROUNDUP 
</lang>
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          <lang class="3" style="Headline" font="Patrika18" fontStyle="Bold" size="15">Game of the Year: Overwatch (Blizzard)
</lang>
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        <hl1 id="Byline" class="1" style="Byline" MainHead="true">
          <lang class="3" style="Byline" font="Patrika18" fontStyle="Bold" size="15">Shaer Reaz
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      <summary></summary>
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      <p style=".Bodylaser">
        <lang class="3" style=".Bodylaser" font="Patrika15 Ultra" fontStyle="Bold" size="130">Nominees: DOOM (id Software, Bethesda), Inside (Playdead), Titanfall 2 (Respawn, Electronic Arts), Uncharted 4: A Thiefs End (Naughty Dog, Sony).
</lang>
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      <p class=".Bodylaser">
        <lang class="3" style=".Bodylaser" font="Patrika15 Ultra" fontStyle="Bold" size="130">Not many surprises here, although the online reaction of people who like being tortured and frustrated and constantly demoralised as a form of entertainment, suggests that there are huge gripes over Dark Souls 3 not being included in the list of nominations. With reason too - considering the amount of effort gamers had to put in just to progress marginally in the game, they have every right to</lang>
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        <lang class="3" style=".Bodylaser" font="Patrika15 Ultra" fontStyle="Bold" size="130">claim they did it because it's the best game of the year. Other than that, Overwatch winning was probably to be expected - very rarely has a multiplayer FPS gained this much popularity in this short span of time, not since kids ran around with LAN cables and pirating copies of early arena shooters like Quake. It's revolutionary in its own right, and the win is well deserved.</lang>
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